Doctor Strange film, 2016, dir. Scott Derrickson
A strange mish-mash, and there's little distinction between the bits I loved and the bits I didn't care about. I like the resolution (it was spoiled by a friend, and the reason I watched)I've never seen time travel/narrative looping played quite that way, and it was clever. The mirror universe and unfolding, kaleidoscopic visual effects are phenomalInception didn't look this cool; it's such a finely rendered, dense, evocative aesthetic, and I could watch it all day. But the magic (as ... sparks, I guess?) effects are uninspired, and: the acting! the character arcs! the sense that no one in the film want so be there or is taking it seriously, including Swinton, whose presence was already unjustified but who I at least expected to live it up (as she has elsewhere, see: Constantine). I find Marvel boring, and this Marvel is no exception (and the humor's awful), but the bits I like, I sincerely love. Bless that we have the technology for effects like this now, for worlds folding and unfolding, for dense particle physics and shattered glass.
Captain America: The Winter Soldier, film, 2014, dir. Joe Russo, Anthony Russo
I watched this for Bucky and I remain true to type: I loved himthe only Marvel character I've ever much loved, and for no especial reason but that dark, tortured, mask-wearing, augmented and/or disabled, brainwashed but the face of the one he loves can save him are tried and true trash tropes for me. But, honestly, this is one of the more successful Marvel movies I've encountered, thanks to its smaller, interpersonal focus. I guess there was a larger plot, and I hate the use of Hydra as a Nazi metaphor that manages to wildly miss the point, and the pacing and resolutions were predictable, and there's still not two women to run together (in other words: a Marvel movie); but the characters sold me and it has emotional payoff, which is what I've retained.
Captain America: Civil War, film, 2016, dir. Joe Russo, Anthony Russo
This, meanwhile, was vaguely embarrassing. Civil wars in comics are gratuitous by nature, and this is no exception. It makes effort to avoid "bad communication = plot," only to settle for "bad self-control = plot," which isn't much better. The cameos are corny and reference characters/films that I don't care about (Spiderman was the adorable exception, and felt comfortable within the campy tone; I also liked the introduction of Black Panther). That said, the larger cast does means there's room for more than one entire lady! how novel. It also creates short, sweet, relatively successful character scenes within the supporting cast. So: a hot mess, but occasionally cute.
Ajin: Demi-Human, s1-2, 2015-2016
I love love love Polygon Pictures, and 3DCG is such a good fit here: it allows for dynamic human animation and microexpressions, which are particularly productive in developing the protagonist's character, and the ajin are fluid and intricate and disconcerting. This series is a slow-paced action-thriller; lots of big fights, surprisingly gradual plot progressionlayered against psychological themes that almost-no-quite insist on being understated because they get overshadowed by the momentum of the action. That makes it weird to reflect on (not much happened, I guess? lots of interesting characters got almost no screentime?) but engaging to watch. Mostly, I wish Polygon would animate everything; I know some people have a hard time adjusting to 3D animation but the payoff is intense.
Blame!, film, 2017, dir. Hiroyuki Seshita
This was ridiculously good. I'm absolutely biased: I love generation ships, love this aestheticlike futuristic Dark Souls, everything vast and inhuman and inhospitableand love the themes, the devolution of society and society's stubborn, changing persistence. I haven't seen a generation ship narrative quite like this, where the ship's breakdown isn't human-triggered, via forgotten history or social divide, but ship-triggered, and it makes the ship feel larger and refreshes the trope. (I also love to think of this as canonical entertainment within Knights of Sidonia, another generation ship settingit localizes/contextualizes both narratives.) The art design is great, the monsters are great, the action is great; as above, I want Polygon Pictures to animate everything, but they're an especially good fit for something that would need a lot of CG effects regardless, and it further allows intricate character and design details. The pacing is superb, the length just right, the frame narrative effective. I was just hugely impressed by this, in every moment, and already want to rewatch it.
(You don't need to be familiar with Knights of Sidonia to watch Blame!, so you should watch it, and talk to me about it.)
A strange mish-mash, and there's little distinction between the bits I loved and the bits I didn't care about. I like the resolution (it was spoiled by a friend, and the reason I watched)I've never seen time travel/narrative looping played quite that way, and it was clever. The mirror universe and unfolding, kaleidoscopic visual effects are phenomalInception didn't look this cool; it's such a finely rendered, dense, evocative aesthetic, and I could watch it all day. But the magic (as ... sparks, I guess?) effects are uninspired, and: the acting! the character arcs! the sense that no one in the film want so be there or is taking it seriously, including Swinton, whose presence was already unjustified but who I at least expected to live it up (as she has elsewhere, see: Constantine). I find Marvel boring, and this Marvel is no exception (and the humor's awful), but the bits I like, I sincerely love. Bless that we have the technology for effects like this now, for worlds folding and unfolding, for dense particle physics and shattered glass.
Captain America: The Winter Soldier, film, 2014, dir. Joe Russo, Anthony Russo
I watched this for Bucky and I remain true to type: I loved himthe only Marvel character I've ever much loved, and for no especial reason but that dark, tortured, mask-wearing, augmented and/or disabled, brainwashed but the face of the one he loves can save him are tried and true trash tropes for me. But, honestly, this is one of the more successful Marvel movies I've encountered, thanks to its smaller, interpersonal focus. I guess there was a larger plot, and I hate the use of Hydra as a Nazi metaphor that manages to wildly miss the point, and the pacing and resolutions were predictable, and there's still not two women to run together (in other words: a Marvel movie); but the characters sold me and it has emotional payoff, which is what I've retained.
Captain America: Civil War, film, 2016, dir. Joe Russo, Anthony Russo
This, meanwhile, was vaguely embarrassing. Civil wars in comics are gratuitous by nature, and this is no exception. It makes effort to avoid "bad communication = plot," only to settle for "bad self-control = plot," which isn't much better. The cameos are corny and reference characters/films that I don't care about (Spiderman was the adorable exception, and felt comfortable within the campy tone; I also liked the introduction of Black Panther). That said, the larger cast does means there's room for more than one entire lady! how novel. It also creates short, sweet, relatively successful character scenes within the supporting cast. So: a hot mess, but occasionally cute.
Ajin: Demi-Human, s1-2, 2015-2016
I love love love Polygon Pictures, and 3DCG is such a good fit here: it allows for dynamic human animation and microexpressions, which are particularly productive in developing the protagonist's character, and the ajin are fluid and intricate and disconcerting. This series is a slow-paced action-thriller; lots of big fights, surprisingly gradual plot progressionlayered against psychological themes that almost-no-quite insist on being understated because they get overshadowed by the momentum of the action. That makes it weird to reflect on (not much happened, I guess? lots of interesting characters got almost no screentime?) but engaging to watch. Mostly, I wish Polygon would animate everything; I know some people have a hard time adjusting to 3D animation but the payoff is intense.
Blame!, film, 2017, dir. Hiroyuki Seshita
This was ridiculously good. I'm absolutely biased: I love generation ships, love this aestheticlike futuristic Dark Souls, everything vast and inhuman and inhospitableand love the themes, the devolution of society and society's stubborn, changing persistence. I haven't seen a generation ship narrative quite like this, where the ship's breakdown isn't human-triggered, via forgotten history or social divide, but ship-triggered, and it makes the ship feel larger and refreshes the trope. (I also love to think of this as canonical entertainment within Knights of Sidonia, another generation ship settingit localizes/contextualizes both narratives.) The art design is great, the monsters are great, the action is great; as above, I want Polygon Pictures to animate everything, but they're an especially good fit for something that would need a lot of CG effects regardless, and it further allows intricate character and design details. The pacing is superb, the length just right, the frame narrative effective. I was just hugely impressed by this, in every moment, and already want to rewatch it.
(You don't need to be familiar with Knights of Sidonia to watch Blame!, so you should watch it, and talk to me about it.)