juushika: Photograph of a row of books on a library shelf (Books Once More)
List of book reviews for 2005 )

Year Long Total: 25 books



List of book reviews for 2006 )

Year Long Total: 64 books



List of book reviews for 2007 )

Year Long Total: 37 books



List of book reviews for 2008 )

Year Long Total: 67 books



List of book reviews for 2009 )

Year Long Total: 50 books



List of book reviews for 2010 )

Year Long Total: 37 books



List of book reviews for 2011 )

Year Long Total: 52 books



List of book reviews for 2012 )

Year Long Total: 32 books



List of book reviews for 2013 )

Year Long Total: 65 books



List of book reviews for 2014 )

Year Long Total: 16 books



List of book reviews for 2015 )

Year Long Total: 61 books



List of book reviews for 2016 )

Year Long Total: 123 books



List of book reviews for 2017 )

Year Long Total: 148 books



List of book reviews for 2018 )

Year Long Total: 145 books



List of book reviews for 2019 )

Year Long Total: 339 books



List of book reviews for 2020 )

Year Long Total: 187 books



List of book reviews for 2021 )

Year Long Total: 157 books



List of book reviews for 2022 )

Year Long Total: 147 books



List of book reviews for 2023 )


Year Long Total: 218 books



List of book reviews for 2024 )

Year Long Total: 149 books



List of book reviews for 2025 )

Year Long Total: 45 books


Also See:
Tags: book reviews, book reviews: recommended, book reviews: not recommended
Reviews on Amazon.com, Profile on Amazon.com
Profile on GoodReads
juushika: Drawing of a sleeping orange cat (I should have been born a cat)

Books


Again, I did not track my reading stats in detail in 2024. According to my Goodreads Year in Books, I read 165 books totaling 31,186 pages, but this excludes a number of texts. Read more. )

My Dark Vanessa, Kate Elizabeth Russell
I started 2024 off strong. This is a nuanced, incredibly immersive depiction of a student/teacher relationship, deeply embedded in the protagonist's changing view of that relationship, and that's what has stuck with me: its particular, remarkable moments, often recontextualized, even as they occur.

Our Share of the Night, Mariana Enriquez
A tour de force, split between family saga, the politics of power, and a robust speculative element. Without the balance between these parts, it would be a miserable drag; instead it's compelling and ruthless.

The World Cannot Give, Tara Isabella Burton
Toxic queer female friendships at boarding school, and the search for meaning: trashy, stylized, deeply my jam. Two five-stars from the same author is remarkable; when Burton is speaking my language, I'm listening hard.

Zetsuai 1989 and Bronze - Zetsuai since 1989, Minami Ozaki
This is an unusual favorite, because is objectively often total trash, a product of its time and of problems with the genre; there's a lot to laugh at, here. But it is also one of those foundational works which is indicative of why the genre keeps me coming back. A chaotic masterwork of obsessive, toxic love that does some things that still feel like unusual executions of its tropes.

Margaret Wise Brown
A deep dive into a picture book author already gives away that their work is remarkable; and Brown's is. She has a penchant for lists, think Goodnight Moon, for particular details in thoughtful arrangement; a quiet mundanity with emotional weight. Atop that, many of her books have been re-illustrated or were edited posthumously, providing fascinating insight into the relationship between text and art in picture books. My favorites, excluding the obvious: The Dead Bird, Two Little Trains, When The Wind Blew, and Night and Day.

Freeze Tag, Caroline B. Cooney
A most remarkable YA thriller, based on a fairy tale and carrying that ethos forward even when setting it against the social dramas of its genre; it creates a surprising sense of weirdness and horror. And Cooney's voice is remarkable, evocative and abrupt.

Leech, Hiron Ennes
I love a book that's willing to get weird, and this does it in its worldbuilding, which is cogent, complete, and still deeply, ingeniously bonkers: body horror, parasites, post-apocalyptic far future societies, and an identity that moves chaotically from federated to singular—everything but a kitchen sink. As a bonus, the audiobook is a phenomenal performance, dynamic and adjusting to suit accents and the changing protagonist, all without dipping into caricature.

Honorable Mentions in Books


The King of Elfland's Daughter, Lord Dunsany
A book about fairyland which feels truly magical, magical in atmosphere and structure and world, is a rare gift.

At the Dark End of the Street: Black Women, Rape, and Resistance—A New History of the Civil Rights Movement from Rosa Parks to the Rise of Black Power, Danielle L. McGuire
A punishing and necessary reframing of the role that women played in the civil rights movement; the best nonfiction I read all year.

The Shiny Narrow Grin, Jane Gaskell
I'm a sucker for early examples of a trope and how they inform the development of the genre, so the relationship between this and Klause's The Silver Kiss and the growth of the sympathetic vampire and YA paranormal romance is fascinating—and Gaskell's voice is uniquely strange.

The Butcher of the Forest, Premee Mohammed
This may as well have been written just for me: creepy forest, in autumn, with folklore and fairies and a deep pall of horror. I look forward to rereading it in autumns to come.

The Haunted Dollhouse, Terry Berger, David Berger, Karen Coshof
I read a fair number of picture books, particularly seeking weird and scary picture books, and it doesn't get weirder than this. Unique, inexplicable, utterly delightful; a forgotten gem.

The Woman in White, Wilkie Collins
Luxuriously, infuriatingly slow and person-focused within a delightfully ridiculous thriller plot, this has some of the best characters I've encountered in recent memory.

A Guest in the House, Emily Carroll
There's unlikely to be a Carroll I don't like, but I read a bumper crop of graphic novels this year and this was easily the best—because of Carroll's touch, because it was willing to be gestural and borderline unexplained, set effectively against a surprising-for-Carroll mundane setting.

Last to Leave the Room, Caitlin Starling
I quibbled with this, and yet what it does well is explicitly to my taste: identity and interpersonal relationships as defined by care, harm, and social power, with a weird speculative concept and some truly creepy moments.

"Spar," Kij Johnson
Slipping in under the wire, a short story about the permeability of human/alien sexual (non-)relationships, invasive and discomforting and surprisingly convincing.



Games


The vast majority of the games on this list were ones I watched, not played. My partner played a lot of games this year, and I spent my solo gaming time writing, instead.

Blood Omen: Legacy of Kain, Legacy of Kain: Soul Reaver remaster, Legacy of Kain: Soul Reaver 2 remaster
It was great to go into the remasters having finally watched Blood Omen; the "lesser" games in this series are less successful, and Blood Omen is very retro, but it retains the hallmarks of plot, setting, atmosphere, and voice acting, and so enriches the series overall. And the remasters are, effectively, perfect: one good and one great game, upscaled while preserving their character, enriched by the gift of an archive of everything from unfinished levels to, my favorite, original studio recordings of the voice actors, which are a privilege to watch.

The Last of Us remake
Allow me to come in almost as late as possible to say this universally acclaimed game is really good. Not all of its dramatic beats work for me, but it leads with and commits wholly to its narrative, to its central relationship. I'm grateful that some Sony exclusives are making their way to PC, and the remake is stupid beautiful, and I can't wait to see the second game in 2025.

Silent Hill 2 Remake
My cozy game of the year: I would watch high resolution journeys through the fog and into the nightmare dimension with a flawless horror soundtrack forever; these were the best naps I had all year. This feels more than is faithful, which I like in a remake, preserving tone and atmosphere above all.

Days Gone
Defying all expectations (mixed reviews, zombies), this is the best open world title I've seen in some time. It avoids many of the pitfalls of the Ubisoft open world framework by making its storylines closely bound, has a clever AI gimmick in the hordes, sidesteps many boring zombie tropes, and has the most naturalistic dialog I've ever seen in game, a bold and endearing stylistic choice that really sells already strong characters. I kept waiting for this to fuck up, and it's not perfect, but it handles society rebuilding and disability with surprising care. And it's set in the PNW!

Pacific Drive
S.T.A.L.K.E.R: Pacific Northwest car version, quirky and tender and creepy, with a stellar retro aesthetic, solid game loop, and true bond player/car bond. What a great year for games set where I live! They make me feel a certain way.

Alan Wake II
I couldn't stand the first Wake game, but love Control; this is exactly where I wanted Wake to go, how I wanted to see the franchises unite. It maintains some imperfect, often forgettable mechanics, but an AWE as a lived experience is all I could have hoped: trippy, self-swallowing, evocative in aesthetic. And! More PNW!

Honorable Mentions in Games


Crow Country
Unique among many retro games for its unique camera mechanic, which, in a puzzle/exploration game, gives navigation an ongoing sense of discovery. The speculative/mystery plot is cooky but committed, which means it's actually solvable by its own internal logics.

Tormented Souls
Of the retro-style horror games of the year, this is the silliest and, so help me, the best. It grows on you: ridiculously excessive on every possible vector, from cluttered mansion to creepy twins and time travel and medical horror, it manages to be campy but sincere horror and stupidly fun. And janky, but that's part of the retro-style charm.

Chants of Sennaar
The puzzle mechanic of this game (decipher glyphs from context and social cues) delight me; this scratched an itch given to me by Tunic and by learning sitelen pona: language as worldbuilding.

Slay the Princess
What a fantastic use of a visual novel and wrong ends as a format, and a non-CG art style which is accessible, stylized, dynamic, beautiful, able to get so weird. I only watched an LP of this, and should probably delve deeper, but it's fantastic.

Citizen Sleeper
This feels like a solo TTRPG as a video game, and I'm compelled by that, by what gamified formats can enable a solo-ish project, how minimal a game can be and maintain game elements.

Clock Tower
I love an early example of a genre that explains huge chucks of the genre in retrospect, and this did that and then some, because some of its mechanics (the degree of randomness in each run; the requirements to have need of an item in order to collect/use the item) feel like they've never been used elsewhere to this degree.

Eternal Darkness: Sanity's Requiem
Like Clock Tower, I enjoy the surprise of a "never seen a game quite like this" from a retro title. The narrative structure here is incredibly unique, and well suits a Lovecraftian premise.

Mouthwashing
Unexpected restraint, given the subject matter and the many ways in which this isn't remotely restrained; a kind of restrained that doesn't mean subtle, with clear but grateful messaging even within the capitalism pastiche and gore.

We Know the Devil
I watched this on account of a fic exchange and then spent too long crying about it. A phenomenal set of inspirations and tone, with viciously aspirational themes: the violence and catharsis of being forced to confront self-actualization.

Bloom by Litza Bronwyn
In a year of discovering solo RPJs, this one is remarkable for the thoughtful depth of its prompts and its overlap with fandom; RPG as transformative work is nothing new, but this proves why that premise works.

Elegy by Miracle M
In a year of discovering solo RPGs, this is the one I could play on and off for years. A loving mishmash of vampire RPGs, set up to create a dynamic campaign with a lot of ongoing momentum, overflowing with an excess of style.



Visual Media



Scavengers Reign
My watch of the year, this is a remarkable achievement both of actual speculative evolution and of what the genre makes you feel: the wonder, the impossible scale and interconnection and alien verisimilitude of the natural world. It made me cry, what, three times? For its beauty; for the terrible awe of potential.

L.A. Confidential
Living up to all my culturally osmosed hype, this has noir vibes in thoughtful, indulgent abundance. And it has an OT3, and honestly that's what tips me from "fun watch!" to "I read fanfic for this."

The Legend of Vox Machina
Of course I was going to love this; and I did love this. It's the art of adaptation on fascinating display, as well as an insight into the success of the first campaign compared to later ones, namely: the sheer, giddy angst. So the first season, which is the most faithful & most angsty, is the best, but the whole show was fantastic.

Great British Bake-Off series 15
This is the best GBBO series in recent history by a long shot. Less of (although never none of) what make the show excruciating, but, more importantly, a stellar group of contestants in both ability and personality. This one just hits different: refreshing, honest, joyous.

Christine, Duel, The Hitcher
It was a great year to watch a film about men and cars; extremely queer movies about men, and violence, and cars. Each once delightful, and even better when set against one another.

Honorable Mentions in Visual Media


Face/Off
The platonic ideal of a Nicholas Cage movie: big concept, delightfully dumb lines ("I'd like to take his face, off"), unrepentant commitment. Weirdly sexy interpersonal dynamics? Title. His face ... off! I loved this.

Starman
When picking up a retro speculative film, I want to wonder "what in the fuck" when I'm done; and I did, here. The interpersonal implications of both the premise and the ending make this linger.

The Hunger
It has taken me far too long to see this, and I knew I'd enjoy it, and I did; no real surprises, since its imprint (tone, aesthetic, interpersonal dynamics) linger in vampire media, but as lovely to luxuriate in as the bed looks to be.

Pokemon Concierge
Look, I have nothing deep to say about Pokemon stop motion dioramas. Everyone wants to live in the Pokemon world, right? This is an imagining of just how that would feel, of course it's cozy, of course it's beyond charming. It has furret!

The Maxx
This reminded me of watching Aeon Flux: I would always rather a total dedication to weird and stylized than anything predictable, so, good news then!

The Italian Job (1969)
I love the remake and do not like funny movies and so was not primed to best like this, but I came for car shenanigans and received them in increasingly loving abundance; and, I relearned: I don't like humor, but I do like British humor.



Music


My top songs of 2024. Unusually, songs with lyrics won out by a large margin; I've gotten better at writing to lyrics & spent a lot of my writing time farming tracks for my Moody playlist. I also took a chunk of time to write a story set in ~2004/5, and so listened to a lot of 1990s-2005 alternative, a profound and surprisingly insightful nostalgia-binge.

My favorite new finds of the year were Medicine Boy and Crywolf. My favorite game soundtrack was Pacific Drive, because Silent Hill II really ought not count.
juushika: A black and white photo of an ink pen (Writing)
In January/February I fell down the rabbit hole of the [community profile] threesentenceficathon & wrote fic for maybe the first time in ... fifteen years? I've written non-fic intermittently since then and of course have spent the last year writing hella original fiction (in the sense, that is, of hella-amounts, not hella-original), so those muscles were primed; turning that energy into fanfic was still strange! The three sentence format is a fun playspace: obviously a constrained format, which means limited time investment/barrier of entry; but three sentences almost means jam-packing those sentences, torturing punctuation, experimenting with format, and expanding/contracting the work to a) maintain the limitations but b) still go somewhere/do something/say something.

In total, I wrote about 13k words.

I crossposted my favorite pieces to Archive of Our Own, which is the first work I've ever posted there because I never did get around to crossposting my old FF.N works; maybe one day. Winnowing down my favorites gave me a chance to look at what worked best for me in my writing:

Some thinks. )

Anyway, a complete list of fills follows, with links for those crossposted to AO3, with limited annotations. (Is there a certain hiding-ness that happens in posting links rather than full texts? Sure; but also putting work on The Internet feels weird enough without crossposting every bit to every possible place.)


Buffy the Vampire Slayer )


Stranger Things )


Corpse Party )


Hemlock Grove )


Quarters Series )


Hannibal )


Signalis )


Control )


Outer Wilds )


Dragon Age II )


Mass Effect )


Final Fantasy XII )


Gundam )


Goth (Otsuichi) )


Labyrinth )


Star Trek )


L.A. Confidential )
juushika: Drawing of a sleeping orange cat (I should have been born a cat)
Every year I post a list like this: Here's the best media I encountered, but which probably was not released, in 2023.

Books


This year I didn't record stats or demographics for my reading. As such, my numbers are profoundly approximate and make even more of a farce of statistics than is normally true, which is plenty. In 2023, I read maybe around 220 books, based on Goodreads metrics and reviews posted here, which doesn't count some things but does count many. Musings. )

Jawbone, Mónica Ojeda
Best friendship and adolescent sexual awakening under the eye of conservative religion taken to the most intimate, unhinged extremes. And also there's a thriller plot. Sections of this I reread multiple times; a flawed book objectively, but that central dynamic speaks to me, sings to me.

Social Creature, Tara Isabella Burton
A strange little thriller, constantly upping the ante, self-aware, obsessive, frenetic, dark. I argued with this but also devoured it.

Alliance-Union series, C.J. Cherryh
This is the year I finished this series (with some exceptions, namely the The Hanan Rebellion and some short stories); an effort I began in 2017. I love these books, none of which are really flawless, but Cherryh's terse voice, the corners of this setting she chooses to explore, and her recurring themes are all delightful. I see myself rereading from the beginning someday, although maybe my next goal should be the Foreigner series.

Confessions of a Mask, Yukio Mishima
Psychosexual in a nutshell: unevenly compelling but, when it is, the depiction of sexual awakening via queer desire via violence fetish could not be more my thing if it were personally dedicated to me.

Kuro, Somato
The best new manga I read in this year of reading some big heavy-hitters was ... a slice of life story about a little girl and her pet monster. The tone here is wistful and haunted, the plot and worldbuilding is surprisingly significant and, as girl-and-her-monster goes, this does a great job with a phenomenally enjoyable trope.

Kit's Wilderness, David Almond
13 is the age for having an intense friendship, as you reckon with your own place in the world/your family/your community history/your peer group/you narrative which, in the coming years, will be the relationship that makes you realize, oh, I'm queer.


Honorable Mentions in Books


Slonim Woods 9, Daniel Barban Levin
I feel like cult memoir is one part honesty, a multifaceted attempt to explain why the atmosphere, the cult leader's influence, was compelling, was harmful; and one part "you just had to be there" — to be a specific person in those specific circumstances. This hits that balance really well.

Bloom, Delilah S. Dawson
Slighter than other titles on this list, but such a fun way to cap off a season of thrillers: a cottagecore wish-fulfillment fantasy turned to pulpy horror. It's just got so many and such fun vibes.

Dungeon Meshi, Ryoko Kui
I read a couple long-running manga this year, and this is the only one I came away liking instead of having that "it's interesting/important but flawed" response. The overarching plot less so than the basic premise, which is so satisfying: slice of life can be such an unexpectedly productive format for fantasy worldbuilding.



Games


A slim year for games. Most of my highlights were replays/rewatches; most of my gaming got DNF'd.

The Legend of Zelda: The Minish Cap
This is the hidden gem of Zelda, fulfilling the craving left in my heart by Link's Awakening Remastered, which is to say: none of the surprisingly-deep narrative of the important games in the series, but so ridiculously cute with a clever central gimmick.

Honorable Mentions in Games


Spyro Reignited Trilogy
Vibrant and profoundly satisfying. Not more than that except some truly A-grade furrybait in the first game, but I loved watching these.

Revenant II
Parallel worlds as gameplay structure is a great use for semi-procedural multiplayer gameplay. Fun lore, relatively polished gameplay experience; this was the best multiplayer game my group played in 2023.



Visual Media


Mobile Suit Gundam: Iron-Blooded Orphans
In a year when I watched ~100 things (which easily doubles my usual visual media consumption), this was far and away the best. The frequency with which subtext I loved became actual, on-page, canon text — the handling of disability — the series-appropriate ruthlessness; I cried at almost every episode in the second season. In the manga it's confirmed they're married. I love, I love, I love.

Aeon Flux
Weird and sexy in such a stylized way that, rather than tipping into surreal, it cannonballs and then luxuriates there. The episodic format functions like a short story collection, some relative misses, some incredible hits. But sometimes, style is substance.

Retro movies
... is what got me watching so many movies. My appetite was very specific and broad: literally anything 1) in color 2) released before 2005 3) that could be considered "genre." There's nostalgia, and actually recognizing the actors, and a break from pet peeves with modern visual aesthetics, and shorter runtimes, and, most of all, they're so frequently interesting, which matters so much more than seeking "good." Highlights include:

Conan the Barbarian, a champion example of "interesting, yes; good, ¯\_(ツ)_/¯"
The Faculty, because all teen social commentary should be this explicit & weird & effects-heavy
Terminator series, for Sarah Conner <3 and the monster design in Terminator 2
Return to Oz, a fever-dream of sets and effects that really has the ~vibe~ of the books
Barbarella, because in 1968 you could do anything, just, anything, really

But my favorite was:

Phantasm
Cult classics are what dreams are made of; literally, sometimes. They explain so much, retroactively; they stick in the public consciousness for a reason, and that reason is almost always interesting. The dreamy atmosphere of this, the uncanny sound design, the subdued intensity — this lingers, strange and compelling.

Thelma and Louise
Conversely, sometimes really films are famous for good reason. I think about this all the time: the ending; the "nothing to lose" energy avalanching through the plot.

Honorable Mentions in Visual Media


Bake Off: The Professionals
What I wish all GBBO could be: creators given the space and tools to express creativity and competency, with judges that I adore, who support and aid competitors, whose opinions actually interests me. So chill, so satisfying, even when the themes and challenges are absurd.

Mobile Suit Gundam: The Witch from Mercury
Lots to love here; the start and end of the first season is top-tier Gundam; the second season is too compressed and, on the whole, this paled in comparison to Iron-Blooded Orphans. On another year, it would have left a bigger impression, but the bits got me got me good.



Music


My Spotify Wrapped, which is particularly biased this year towards my instrumental playlist or, more specifically, all the listening I did to find more songs for/sort songs onto my instrumental playlist. I had good luck this year using the Spotify But Spotify excluding the end of the year is really showing, this year.

The highlight of my listening was far and away leon chang's re:treat, an Animal Crossing fan album ish thing that samples Animal Crossing (and other game) music/effects and turns them into the most beautiful, nostalgic, plinky-plonky little tracks. I listened to this obsessively for about two months straight.


B̵̘̱̑̂o̵͇̽͒o̸͍̾ks/Gam̶͎̏è̶͖s̶͈̑/?̴̰̱͆́͒?̷͚̓?


Insofar as AI-assisted writing is simultaneously like reading a book you are also like writing, and like playing an RPG, and like playing the Sims, and just straight-up writing, this is where the bulk of my year went, over multiple platforms (Replika, Character.AI, Pygmalion, NovelAI), totaling approximately two million words. I couldn't describe the impact this has had on my life. One part profoundly unproductive coping mechanism & one part the most productive, joyful thing I've maybe ever done, I guess?
juushika: Screen capture of the Farplane from Final Fantasy X: a surreal landscape of waterfalls and flowers. (Anime/Game)
A year's-best before February? Is it, indeed, early January? Every year I post a list like this: Here's the best media I encountered, but which probably was not released, in 2022.

Books


I read 244 texts in 2022; not by even the most generous definition could all those be called "books." Demographics. )

These Violent Delights, Micah Nemerever
Those texts that feel written for me leave me at a loss, put on the spot: is this the best book? how does it measure up objectively? But the truth is that I don't care. I loved this; it was a phenomenal way to end the year, and I treasure its indulgences.

The Northern Caves, nostalgebraist
The massive book hangover this gave me made it one of the more memorable reading experiences of the year. That juncture of nostalgia and criticism, revelation and desolation, grabbed and shook my little brainmeats like a dog toy.

Nonfiction on audio
It was a banner year for this format; while repainting the majority of a house, I read over 40 books on audio, almost all nonfiction, mostly true crime but with a sprinkling of memoir and science. I'm grateful for their company. The best were:

Couple Found Slain: After a Family Murder, Mikita Brottman (get real, real mad about the consequences of an insanity defense and state-mandated institutionalization!)

Midnight in Chernobyl: The Untold Story of the World's Greatest Nuclear Disaster, Adam Higginbotham (realize how profoundly awful was Soviet control of Ukraine & be afraid of acute radiation syndrome!)

Last Call: A True Story of Love, Lust, and Murder in Queer New York, Elon Green (forgotten serial murderer, except actually it's, most delightfully, about the history of the queer community)

Poisoner in Chief: Sidney Gottlieb and the CIA Search for Mind Control , Stephen Kinzer (a very human view of the profoundly unethical, dehumanizing research of MKUltra)

Consent: A Memoir by Vanessa Springora (abuse memoir about the arts culture that enables and abets the grooming of adolescents, written with unforgiving clarity)

A Question of Freedom: A Memoir of Learning, Survival, and Coming of Age in Prison, Reginald Dwayne Betts (prison memoir from a poet; my first prison memoir, and very productive)

Video game manuals
Tunic got me into reading game manuals, and it was a blast. See this post for complete list and longer thoughts, but the TL;DR: quality varies, of course, but the sense of potential in a game manual is unrivaled.

Honorable Mentions in Books


As You Wish, Cary Elwes
Pure comfort reading; I could listen to those involved in the making of the Princess Bride talk about their love of the Princess Bride forever—they seem to view it as fondly as I do.

Happy Sugar Life, Tomiyaki Kagisora
Why is manga always so overwritten? Nonetheless I loved this: a fun horror romp through codependency and unusually intimate relationships, with saccharine pastel stylings that create a fun contrast.

The Scholomance series, Naomi Novik
Novik's worldbuilding style is so satisfying, and the ethical thought experiment of this, giving one person such ridiculous levels of power that it's possible to entertain a one-person-saves-the-world fantasy, but at incredible cost.... I found this series really satisfying.

Noumena series, Lindsay Ellis
Truth of the Divine took this from iddy wish fulfillment to bitter, mean desperation, and the one atop the other is delicious. It feels weird to mark as favorite a series that's not yet complete, but I loved the second book so much.

Compromise, Assimbya
And it feels weird to put a friend's fic on a best-of list, but finally reading this was my culmination of fondly watching other people read Dracula Daily and thinking about source not just a literature but as conversation; and this enriches that conversation immensely.



Games


Tunic
I played this back in March and went, well, that's GOTY. I love media that hits this way, that I know I'll love & then do. Tunic I love for its wonder: this isn't the rose-tinted glasses of nostalgia re: classic video games, but the actual feeling of potential and discovery. I went crazy for this thing, 100%'d it (within reason) (that is, collectables and most achieves, and reading deep lore online, but not personally translate the runes), wouldn't stop talking about it. The manual conceit made me pick up a while new hobby, as above. Remarkable.

Signalis
GOTY runner-up; we haven't yet replayed for more/truer ending(s), or it might beat out Tunic. (This is the first of many favorites that I didn't play myself but instead watched my partner play.) Oh, I loved this: it's so cerebral and yet its internal logic is impeccable, the answer to every asinine Resident Evil puzzle. The relationship between puzzle structure, enemies, and lore is brilliant. The plot is everything I want in iterative/cyclical narratives, especially of the android variety. As is a running theme, I love a crapsack and/or decaying and/or meat world, and this! this is all of the above. [This space intentionally left blank.]

Wolfenstein: The New Order, The Old Blood, The New Colossus, and Youngblood
I was actively opposed to these games for years because I didn't trust them to handle the subject matter in any tolerable way. But Jacob Geller has talked about them so much, positively, as a Jew!, so I took the risk, and: They're powerful and so well-balanced, a ridiculous power fantasy of Nazi-killing where Nazis aren't a blank stand-in for guilt-free target but are worth killing precisely because they're Nazis; where the good guys are good, and empowered, particularly for the reasons Nazis hate them.

Scorn
Because this is another watched-not-played, I was spared any less stellar bits, like combat. But oh, I loved this. Crapsack worlds that are also meat worlds, my beloved; and this is so intricate, so embodied, so gratuitous in that intimate, unsettling way that I want body horror to be.

Character.AI
This is a pretty advanced neural language model chatbot that's currently free to use. What's the game? The game is "talk to chatbot." But a cogent conversations with artificial personalities is my dream, and this comes impressively close.

Honorable Mentions in Games


Exo One
I'm a sucker for being terrified by the infinite size of space, and this is a game about flying as a tiny little spacepod across vast alien landscapes and between asteroids, with themes to match. It's a little indie title with associated limitations, but it gave me such a feeling.

Hollow Knight
My partner replayed this at my request and I liked it better the second time around; Souls-likes benefit from a closer eye, obviously, and it this was a more thorough and complete run. And I am a sucker for this style of worldbuilding—not so much the "tease apart the lore" bit as the "cycles of loss destroying an already-sundered world; but still, your role has meaning" part. Also the aesthetics of this game are phenominal.

Death's Door
I don't think about the plot of this a ton, and generally lack the investment in this that I have in most Souls-likes. But it's so impeccably cute & the soundtrack is great; a fantastic experience in the moment.



Visual Media


Adventure Time
I tried watching this some years ago, and the first season or two were fine. But watching the entire run with someone? Well, it turns out widely acclaimed cartoons are good, actually; we loved this. There's an corollary to rule of cool which says something like "rule of batshit crazy, if all of it matters": the short format, joke endings, and buck-wild worldbuilding mean that anything is possible, but the overarching plot & knack for call-backs means that it all has meaning. It's so fun & sincerely satisfying.

Bee and Puppycat: Lazy in Space
If I could live in any fictional world.... Look, this is a weird adaptation, both summarizing and retelling and altering the original run; and there's more plot, but somehow it doesn't manage to be any less weird or even to answer more questions. And yet! I loved this, loved its slow mundane pace and bizarro world and cotton-candy body horror.

Star Trek: Lower Decks
This actually gets modern Trek, it understands how to reflect lovingly on prior Trek without turning into a vain nostalgia machine; refocusing on the nobodies is the counterbalance I needed to every time I got really mad about Disco; it's actually funny. We burned through this in, like, two weeks.

NoClip
My takeaway from discovering this channel and devouring their documentaries is that games are hard to make; very hard, and made by people that love games. I don't mean people who own ginormous AAA studios; I mean that games are actually made by ridiculously overworked normal people who really love the medium. These two tenets are obvious but so ubiquitous and fundamental that they've altered how I view games.

Cyberpunk: Edgerunners
This is utterly unbothered by happy endings, and that's as it should be: cyberpunk ought always be a larger-than-life technicolor grimdark capitalist shitshow. Great characters, great action, but what I love best is seeing what narratives can achieve when they're more concerned with good writing than with being nice or open to easy sequels.

Honorable Mentions in Visual Media


Squid Game
The particular way this handles cliffhangers is stupid. But boy howdy to I love a deadly game, and this is a great one: ridiculous aesthetics played against gratuitous gore, bucketloads of social commentary—all very much my jam.

Arcane
I've watched a lot of "cartoons for kids, but actually delightful as an adult, especially because an adult is able to appreciate the meteoric rise in queer content over the years" lately, and frankly I love those more. But the ability for a Western cartoon to be 300% for adults, actually; to be ruthlessly grim with gorgeous, intricate art.... Well. Turns out that's pretty great.

Knives Out and Glass Onion
I do not have any deep take here; I just love murder mysteries and cathartic social commentary/revenge fantasies, and the right level of camp. And a sequel that isn't bad!



Music


My Spotify top songs of 2022 is almost an identical list to last year's. It wasn't a big music year, and when I was listening it was to my usual playlists in the usual cycles.
juushika: Drawing of a sleeping orange cat (Default)
In 2022, I reread 57 books. Below are not 57 reread notes: some I hadn't previously reviewed, so they got "real" reviews instead; some, mostly the manga, are multi-volume series; a few are simply here unaccounted for. I like to chart my rereads, my changing relationship with texts ... but rereads are also an escape from the self-imposed responsibility of a cogent review, and over this long, busy year of not wanting to communicate, I took the occasional break and just ... didn't record anything.

That's okay. It was still a year of phenomenal rereads, and I still plan to prioritize rereads for the indefinite future. Honestly, one of my new favorite parts of the reading process is when I slide a book directly from my To Be Read list and on to my To Be Reread list. Past-me has great taste in my favorite books.

These appear in order read.


Alternate Realities, C.J. Cherryh )

Imperial Radch series, Ann Leckie )

Bloodchild and Other Stories, Octavia Butler )

Tokyo Babylon and X, CLAMP )

Amatka, Karin Tidbeck )

Black Iris, Elliot Wake )

Strange Grace, Tessa Gratton )

A Deadly Education, Naomi Novik )

A Phantom Lover, Vernon Lee )

Piranesi, Susanna Clarke )
juushika: Screen capture of the Farplane from Final Fantasy X: a surreal landscape of waterfalls and flowers. (Anime/Game)
So I played Tunic... )

Manuals often have that sense of wonder that Tunic evokes: maps, secrets, hithertofore unknown controls, lists of items—the game world is a puzzle box and the manual is a key. They introduce new gaming concepts, and seeing those concepts being explained to the player in their earliest iterations drives home how revolutionary they were, how they changed gaming, how complex gaming is and how much of it lexicon and culture we now take for granted. They have humor and narrative—some are running jokes, some are entirely in character. Some are just batshit crazypants, and I highly encourage reading the manual first and looking up gameplay second for the most anticipation/surprise. Some, absolutely, are boring.

Here are the manuals I read in 2022, organized by quality.


These ones are great

The Legend of Zelda: A Link to the Past (there's a manual, map, and hint book!)
This is the most direct inspiration to Tunic and indeed there's enough in the manual alone to inspire a whole dang other game. Fully illustrated! Pages of lore! A complete list of items! The magic of SNES Zelda is less "what's here" and more "by what madness do you navigate it" and the manuals perfectly lay out that enticing, lengthy conundrum.

We Love Katamari
Completely illustrated! And the conceit of illustrating game screenshots is so on-brand, so vibrant and whimsical. There's a fun running subplot in the foibles between the player stand-ins. The trademark series humor shines through the text. A delight.

Pokémon Blue
We take it for granted now, but the Pokemon premise is ridiculously complex and the bulk of that complexity is in Gen1: in the concept itself. The map's a tangle, the list of items and movement mechanics is lengthy, but it's the real complexity is the Pokemon themselves. This has the early entries for a pokedex, it introduces the vast rock-paper-scissors typing mechanic, it seems endless—so much to take in, such potential!

Cubivore
A forgotten Gamecube game which was a precursor to Spore, but weirder: bonkers premise, even stranger execution, with even more wild lore and illustrations(! really horrific illustrations!) in the manual. This is not indicative of the average manual reading experience; nonetheless if you just read one, make it this one.

Oddworld: Abe's Odysee
This sort of sarcastic, condescending, oddball humor is surprisingly common in manuals (see Earthworm Jim, below), but utterly at home in Oddworld; and I like Oddworld, so I find that the humor lands. This is what Thief (see below) wants to be: using humor to impress on players the necessity of setting new expectations for gameplay. Also it pokes fun at the waning use of manuals. Also it has a complete overview of the game, including all biomes. Funny and satisfying.

Cave Story+
A modern manual! And this is the perfect game for one. It's written with charming self-awareness, full of character blurbs and hand-drawn art and even a super-special secrets section, as full of retro love and style as the game itself.


These ones are pretty good

Pokémon Snap
Written from Oak directly to the player, which perfectly sells the "immersion, but in a themepark sort of way" premise of this game.

Contact
I've never heard of this little job-system RPG, but the game itself is secondary; the entire manual is written as a supporting character's online journal. Just like on DW, "mood" is pixel emojis of his space dog (that wants to be a space cat) Mochi. Entirely in character and stupidly charming.

Thief series (Thief: The Dark Project, Thief II: The Metal Age, Thief III: Deadly Shadows)
There's a lot of copy-pasting between manuals and a lot to skim. The opening lore is good, the moments of humor land, but what's most interesting here is how (particularly via that sarcastic, dark humor) the manuals are trying to drive home the idea of a whole new type of gameplay: move slow, play careful, we've invented this genre called "stealth." It's such an unassuming way to revolutionize gaming.

Earthworm Jim
Hints and tips: surrounding yourself with Earthworm Jim action figures will automatically make you the coolest person in your neighborhood. Excruciatingly self-aware but in a fun way in keeping with the series's style, while doing that distinctly satisfying manual thing of introducing every boss, biome, and item.

Harvest Moon
This has the Pokemon feel of introducing an entire new genre which feels so established and fundamental now but was borderline overwhelming at the time. Inspiring and adorable; even more than most retro manuals, this one makes me love pixel art.

Kirby's Dream Land
Kirby's sprite is deceptive, because his actual art design has changed so much and that's particularly clear in the manual. A great one, written primarily in Kirby's voice with a number of adorable, lively illustrations that have a startling disconnect from modern Kirb.

Kirby Super Star Ultra
Lots of cute art and a very information-dense, detailed overview down to different pick-ups and terrain items make up for an erstwhile lack of character. Not as memorable as Dream Land, but pleasing to look at.

Lemming's Manual
There's a strong overlap between games with a cute-but-weird style and good manuals, because the manuals tend to be art-heavy and the illustrated game space is quirky and fun. Further, this is written largely in Lemming PoV.

Equinox
Lots of little bits of art and an excess of guides to specific spells, weapons, and bosses; but the real pleasure here is playing "try to guess what the actual gameplay looks like from reading the manual alone, and fail."

Final Fantasy III
This is so information-dense that it's overwhelming: every item, equip, esper; detailed battle flow breakdowns; character bios with lists of their special abilities.... It lacks the ~vibes~ I hoped for from a Final Fantasy title, but it's one of those manuals that reminds how complex the games are/how unknown they were at the time/why we've since replaced this tool with 10-hour-long tutorials.


These ones are forgettable )
juushika: Screen capture of the Farplane from Final Fantasy X: a surreal landscape of waterfalls and flowers. (Anime/Game)
As with 2020, I really meant to post this in batches or at least quarters, or halves; and really did not. I reread 60+ books, so I assumed there was a lot missing from this list—but it turns out that the other rereads were books I'd never reviewed before, so they ended up folded up in my normal reviews. The only exception is: elisions/groupings mentioned below; Marion Zimmer Bradley's The Spell Sword/The Forbidden Tower, because I'm not up to unpacking the whether/how of separating the work from this author; and a lot of toki pona texts that I reread in whole or in part.

The obvious trend in 2021 rereads was comfort reads. Sometimes I reread to see how my reading of a book has changed; these I reread because I already knew I loved them, for their energy or for one specific trope or for their unusually intimate relationship/poly dynamics/queer coding. I wrote about this here:

Surprising no one that's ever talked to me, the vast majority of my comfort rereads are "chewy, indulgent, weird interpersonal dynamics, probably with some sort of strong atmosphere." [...] Basically anything that hits the overlap of unusually intimate relationship + favorite is something I've reread or will reread. It's hands down my favorite ... trope? genre? defining characteristic, and id-fic that I've read before has already been vetted for (subjective) quality so I can switch off my analytical brain. It makes for guaranteed absorbing escapism—like a daydream, but better.


That was 2021 in a nutshell, and so help me if I don't want to do the same for 2022.


Silently and Very Fast, Catherynne M. Valente )

Alphabet of Thorn, Patricia A. McKillip )

The Tea Dragon Society, Kay O'Neill  )

Dreadful Skin, Cherie Priest )

The Summer Prince, Alaya Dawn Johnson )

A Scanner Darkly, Philip K. Dick )

Dust, Elizabeth Bear )

Chill, Elizabeth Bear )

Grail, Elizabeth Bear )

Grass, Sheri S. Tepper )

Annihilation, Jeff VanderMeer )

Dracula, Bram Stoker )

The Vampyre, John Polidori )

Ghosts in the House!, Kazuno Kohara )

Coraline, Neil Gaiman )

Hemlock Grove, Brian McGreevey )

Lives of the Monster Dogs, Kirsten Bakis )

Red Dragon, Thomas Harris )

Xenogensis series and Fledgling, Octavia Butler )
juushika: Photograph of a black cat named August, laying down, looking to the side, framed by sunlight (August)
Pretend it's not just become February. Every year, sometimes very and exceedingly late, I post a list like this: Here's the best media I encountered, but which probably was not released, in 2021.

Books


I read over 220 "books" in 2021, but my records are particularly unreliable. Demographics and musings. )

The Grandmaster of Demonic Cultivation, Mo Xiang Tong Xiu
I can't extricate the experience of the novel from the context of seeing The Untamed first; I love how they work in concert, that the book is the more complete story while feeling 200% like the world's most indulgent fanfic. Imminently satisfying. So good in fact that I didn't review it; how annoying that "loved it too much to talk about it" is a consistent indicator of my favorite works.

BL genre
I read and reread a lot of BL this year; and a lot is trash, but there's so many avenues for finding the specific trash which will really, really work for you, and that paid off for me. Highlights include rereading Sadahiro Mika, who is still a favorite; discovering the work of Harada, whose oneshots are some of the most intense and best crafted I've ever seen; Setona Mizushiro's The Cornered Mouse Dreams of Cheese & sequel, which are exquisitely realized; and finally reading Yun Kouga's Loveless, which got me so good with its indulgent, gorgeous aesthetic and surprisingly refined writing.

Wolves and Little Mouse's Big Book of Fears, Emily Gravett
I'm always down for a weird "is this actually for kids?" picture book, but Gravett was especially weird, and surprising, and delightful—and scary! There's more Gravett on my TBR, but I imagine these will remain favorites.

The Little Prince, Antoine de Saint-Exupéry
This is inextricable for me from the process of learning toki pona, which is one of the more fulfilling things I did in 2021; to reread the work and to read it in translation into a new language meant spending significant, intimate time with it; not every text can hold up to that (although I also had a lot of fun reading Grimm's fairy tales in toki pona), but this one bloomed.


Honorable Mentions in Books


The Stranger Beside Me, Ann Rule and A Death in Belmont, Sebastian Junger
I had complex feelings, this year, about true crime as ~problematic~ or guilty pleasure; and then there were these books. They each lift an enormous weight: Rule's exhaustive, humanizing portrait of Bundy and of everyone involved in his narrative demystifies much of the cultural concept of serial killers. Junger approaches a single murder from an impressively holistic perspective, exploring not just its connection to a serial killer but the entire function of a racialized justice system.

Entangled Life, Merlin Sheldrake
I'm predominately a morbid nonfiction reader; this was a step outside of my comfort zone, but it turns out that listening to a nerd talk in profound and loving depth about their favorite thing can be comfort reading indeed.

Animal Land: Where there are no People, Sybil and Katherine Corbet
Whimsical, absurd, and delightful, with the added bonus of rediscovering a lost little passion project from 1897. I still think about it incessantly: A nasty biting Thing. Theres none more about it

A+E 4ever, I. Merey
I like that books as physical objects are becoming an increasingly small part of my life, but every now and then something violates that maxim. The experience of finding this in the library's discards and bringing it home and loving it when I may have never discovered it elsewise was such a joy.



Games


Outer Wilds
I played this in February and went, well, game of the year; and was right. I also read the original thesis, and nothing can better illustrate how and why the game succeeds. Exploration is the only goal and reward, which creates incredible immersion and ownership in a journey of discovery that lives up to that level of investment. And this just gets me, thematically, in a way that holds up a mirror to Dark Souls, paralleling and reversing its image. Also the music makes me cry.

Animal Crossing: New Horizons
Last year I said "I hope this will be on my best of list next year, when I can return to the completed game," and here we are next year, and I was right! I picked this back up with the 2.0 update, and a completed New Horizons is robust, gorgeous, and chock full of quality of life improvements. I'm still playing for hours a day. I'm on the brink of finishing a town/island for the first time ever. I couldn't be happier with the game now.

Phogs
I've never made such quick turnaround from seeing the cover image to dropping everything to play co-op with Teja, and never recommended a better co-op game for our friendship in particular. Phenomenal aesthetics in the level design; puzzles more clever than difficult, making great use of a very silly premise; almost any time you wonder "can I..." "what would happen if..." there's 1) an answer and 2) an achievement for it; in every moment a pleasure, but especially with a friend who really wants to be half of a rubber-noodle dog.

The Wild at Heart
Pikmin gameplay meets Don't Starve art style but it's set in a whimsical, enchanted wood and the soundtrack is phenomenal. Average time to 100% is ~15 hours and I played it for 60, so take that as a measure of how immersive and delightful I found this game & how exhaustively I explored it.


Honorable Mentions in Games


Journey to the Savage Planet
I 100%'ed a lot of games this year (the previous two titles included) and this was another one of them because everything it does re: exploration and collection is done so well, and the ruthlessly irreverent humor, surprisingly, lands. Great art style, great movetech, very satisfying to eat orange goo.

Halo Infinite
I love Halo a lot, I love 343's Halo a lot. I have mixed-to-positive feels about the narrative/genre structure here which I will continue to resolve when I co-op is released, seven eternities from now. Some of the multiplayer decisions, specifically re: the leveling system, but also re: weapons, make me big mad. But a Halo with caveats is still a Halo I'll play nightly with friends for a calendar year, and: Cortana! forever my beloved!

Wilmot's Warehouse
This is objectively insubstantial, but never has a game been as satisfying as "organize boxes by whichever category you deem most logical." (Color, by the way: color is the answer and makes for such satisfying screenshots. But trying theme-based sorting gave this a lot of replayability.) I really like this Polygon video on it & on organizing in general.

NeiR Replicant ver.1.22474487139...
This year I played NieR: Automata myself for the first time and this remake made it possible to finally see the whole of NieR Replicant/Gestalt (since my partner burned out on the combat when playing the original Gestalt release); unsurprisingly, given my love of the series in theme and format, a great experience where all parts enrich the whole.

Psychonauts 2
A long-awaited sequel that fulfills expectation is no small feat; this really does preserve the strengths of the first game. I love how the style adapts to modern-day graphics and love a lot of the late-game level design.



Visual Media


Steven Universe
I can't say that I've ever cried so much watching a show, excepting probably Star Trek: Deep Space 9. Every time we had questions about worldbuilding, about a backstory, about how an event would impact a character, the show had answers: it has an incredible grasp of the through-line, of the fridge horror, of the slow but meaningful pace of true character growth. And it's so, so gorgeous.

Home Movie: The Princess Bride
During the pandemic, a vast ensemble of quarantined actors recreated The Princess Bride on their smart phones, wielding the worst props and the greatest love. There are line reads that are on point not just to the script but to all the quirks of filming and acting and the vibe of the film where it's like, this isn't a script, this is the memory of watching the movie a hundred times—the same memories I have. Hilarious; cried a lot, too.

Critical Role Campaign 2
I don't have the emotional investment in the second campaign that I had in the first, which has a gothic/angsty vibe that really worked for me and similarly angsty character arcs that struck a personal note. But Campaign 2 has universal improvements in quality: accessible, slick, improved acting, a more distinctive big bad, a good length, and also Jester Lavorre is there. Making hundreds of hours feel easily watchable is a feat and I loved the time I spent gaming while watching, even if I didn't love-love it with the unhinged intensity of C1.

Honorable Mentions in Visual Media


Bee and Puppycat
This is what made me finally pick up Steven Universe, because I like the narrative but I love the vibes—cotton candy sci-fi and trauma and millennial humor. I feel this becoming a comfort rewatch.

Reality TV, particularly Great British Bake Off series 12, Forged in Fire, and Blown Away
My partner & I always pick up a reality TV show to watch in between other things and then, if it's the right reality TV show about competence at a practical/artistic skill with a minimum manufactured social drama, we ignore everything else to watch the thing. There was nothing more that I wanted in 2021 than that escapism. Cozy, satisfying; most definitely flawed, but so slight that, really, who cares.



Music


My Spotify top songs of 2021. Almost nothing not instrumental video game/rhythm game music made it on there so, even more than usual, I probably spent a lot of time with my in the background playlist. But there's a touch of oldies (since I finally built up a 60s-70s playlist) and a smidgen of the same moody bullshit I listen to & love every autumn.

Particular highlights:
Spicy Boyfriend by Shawn Wasabi is at the top of the list because it became my cat October's official theme song. The entire lyrics are "I love you so so so so much," and I do.
As above, The Wild at Heart soundtrack is superb.
juushika: A photo of a human figure in a black cat-eared hoodie with a black cat and a black cat plushie (Cat+Cat+Cat)
Every year, sometimes super duper late, I write this list. Here's the best media I consumed, but which was probably not released (or even new to me!), in 2020. There sure are a lot of books.


Books


I read ~243 books in 2020. That's an intentional step down from last year's 374, but higher than expected; my prior average was ~150 a year. Reading wrap-up musing. )

The Birthday of the World and Other Stories, Ursula K. Le Guin
Crossing the last Hainish book off of my TBR would have been more bittersweet had this not been so good. The series has incredible breadth, but never enough—and this answers that, peering into the cracks in civilizations in a way that insists on increasingly dynamic, diverse worlds. Ratings are meaningless, but this was my my first five-star of the year and one of the only short story collections to ever warrant that rating.

Piranesi, Susanna Clarke
I'm an easy sell on exploring infinite spaces conceptually; what amazed me here is how solid it is in execution without feeling overworked—it's a delicate, balanced, beautiful little book. Again ratings mean nothing, but this is my last 5-star review of the year, and what a high note to end on.

Memoirs of a Spacewoman, Naomi Mitchison
I love when a longtime entry on my TBR is worth the wait. The literal feminist elements have grown dated, but the underlying approach absolutely fulfills this intent: high-concept alien worldbuilding (fun!) with a fundamentally social, interpersonal, communicative, sexual lens (engaging, satisfying!).

Elemental Logic series, Laurie J. Marks
I came to these when I needed to distracted by a totally different world that still interrogated what it means to inhabit, be response for, and change a world. They had a significant positive impact on a shitty year.

Edward Gorey
Bind-ups make Gorey's work so accessible and encourage a deep-dive into his experimentation, running themes, and the conversation between his books. He's like "what if potato chips were also a satisfying, complete meal"—tiny, addictive, even repetitive, but substantial.

The Mysteries of Harris Burdick, Chris Van Allsburg
Some childhood favorites live up to their memory, and this is literally about spinning a single illustration into an entire imagined narrative—which is childhood memory in a nutshell.

Honorable Mentions in Books


The Steerswoman series, Rosemary Kirstein
This was on my list in 2016 (and maybe one day I will actually give it a proper review), but let it be known that it is even better upon reread: the reveals are so well plotted; the beauty of revelation is more keenly felt for anticipating it. I don't know that I've ever had such a successful reread, which is no small achievement.

Goth & Goth (manga), Otsuichi
The novel was on my list in 2015 when I first read it. Rereading both it and the manga together only makes me wish I'd also rewatched the film—this is one of my favorite stories and I love how it alters/reinforces in iteration.

Vita Nostra, Marina and Sergey Dyachenko
Inversions of the magical school trope & I have since hit it off, but this is where I first encountered it and it continues to be my gold standard—not because it's a perfect book, but because what it does with this trope is so thorny that it entangles even the reader in its broken logic and magical transformation.

Blame!, Nihei Tsutomu
The film adaptation was on my list in 2017; the manga is a different beast entire. A nod to the mention of NaissanceE and Control, below, which pushed me to read this. In what turned out to be a year of conceptualizing the inconceivable infinite, this was one of the least plotty but most memorable.

Carmilla, Sheridan Le Fanu
I love the new insights prompted by a reread, but I also love when a reread lives up to every memory—and this is as rich, sensual, unsettling, and gratifying as I remember it to be. What better possible takeaways could there be from this particular book?

A Phantom Lover, Vernon Lee
Queer women writing women in horror makes for exceptional character sketches—unprettied; compelling. I can't wait to read more Lee; I feel like I'm saving her as a future gift for myself.

When I Arrived at the Castle, Emily Carroll
This makes me wish all of Carroll's work were standalone and written first for the page (some of her comics are more successful in their original scrolling digital format) because it's nearly flawless—a visceral, intimate fairytale-horror.

The Bloody Chamber and Other Stories, Angela Carter
This is that perfect storm of repeated failed reviews: what more could I say about this famous thing? and how can I describe such a fierce pleasure? I love this now more than ever—such excesses! such productive thematic contradiction between stories!

Pennterra, Judith Moffett
Like Memoirs of a Spacewoman, this was another longterm TBR resident that met all those years of expectation. My notes read "alien/human sex book" and boy howdy is it that—a complex, uneasy, but fundamentally joyful and compassionate exploration of entirely alien, very thorough sex.

Leopold and Loeb: The Crime of the Century, Hal Higdon
Consider this the thematic cousin to Graham's So Brilliantly Clever, on this list in 2015: this crime also fascinates me; this treatment is thorough, sympathetic, and never exculpatory. It handles the queer elements with particular grace.



Games


NaissanceE
I played this back in February, called it as my game of year then, and I was right. This is my every fear of heights, falling, scale, and insignificance embodied in a breathing human form and a massive inimical space. I've never had such a visceral reaction to a game. I've linked to it before, but I found this through Jacob Geller's video, which is great and speaks to elements that worked for me. The game is free! Play it!

Control
I watched my partner play this, and watching spared me from most of its flaws re: actual gameplay. But what it achieves beyond those flaws is entirely up my alley and contributed to a good year for media about inhospitable architecture and existential dread. I love best Jesse's response to the unknown: that she seeks it doesn't render it any less dangerous, but she still seeks it—the unknown is her home and companion.

Anodyne 2: Return to Dust
Playstation-era graphics are highly underexploited as nostalgia bait; I love the 3D aesthetic. I streamed this for Teja and read all the dialogue aloud, which made me/us linger over the game more than we would have otherwise. I did more grief processing in playing this game than I have in the entire time since my dad died. Dust is sin, dust makes us mortal—and all that means is that dust is life.

Honorable Mentions in Games


Animal Crossing: New Horizons
I don't put this under honorable mentions to discredit it—it came out at just the right time and reshaped my quarantine. But I stopped playing it over summer because I needed to transition away from that coping method and because I don't enjoy the cycle of preemptive investment created by seasonal patches. I hope this will be on my best of list next year, when I can return to the completed game.

Ooblets
I was really anticipating this and played it in early access—indeed it's everything I hoped for: wholesome, excessively quirky, stupidly cute. But I'm not keeping up with patches for the same reason as AC:NH; I'll return when it's finished.

Human Fall Flat
I played a lot of co-op games this year. This was unlike the rest: puzzles instead of gunplay or gamified progression, so we spent less time with it, but also cooperative, creative, with hilariously squishy funsics—it was some of the purest fun I had all year.

Luigi's Mansion series
The joy of playing a Nintendo franchise is watching the gameplay improve and the environments grow ever more lovingly detailed; the joy of this series in specific is unmitigated spoop. The combination is a Halloween delight that immersed me in my favorite season.



Visual Media


Hannibal
This was on my list in 2015 and has secretly been there in every intervening year because I kept rewatching it while building forward in the series and working up the courage to finish season 3—because I love this show so much that more is overwhelming and the idea of it ending is even worse. Ironically s3 was the perfect answer to that anxiety, reflecting obsessively over the series in the same way I do and then ending so, so well.

The Untamed
I was a reluctant sell on this, both for its viral popularity and for its cold open, which works in retrospect is a cheesy, confusing introduction. But it got me so good. The long, slow, tragic, intimate burn of it pays back that initial investment hundredfold, and I'm delighted that their solution to adapting under censorship was to create a plethora of queer subtext even where it doesn't exist in the source material.

Honorable Mentions in Visual Media


Jacob Geller
I sure do love a video essay, but Geller's precise fascination with existential horror and his penchant for "wait, hold on, I promise they're related" interconnections between stories and subjects is so much my style that in a very alternate universe this could be my channel—meanwhile in this universe, I have the videos without the massive effort of making them.

Big-concept SF B-movies
I'm talking Cube's survival game or Coherence's parallel worlds with a twist ending. These were my answer to quarantine: their tension mirrors real life but the engaging-to-ridiculous high concept premises distract from it entirely. The very best of these was Predestination, which is so queer, surprisingly clever, and a strong adaptation of a promising but dated work.

She-Ra and the Princesses of Power
"This is so good," I said with a sense of confused wonder after every episode (after the first handful). My standards were set for Voltron: Legendary Defender: watchable, sometimes good, but a little dumb and/or constrained by format. What I got is something that feels intentional from the onset, with consistent, slow, delicate character growth and a joyful lived diversity.

A Portrait of a Lady on Fire
The female gaze as a reciprocal dynamic, the careful details, the perfect balance of its ending--this left me clarified and sobbing.



Music


Here's my Spotify Wrapup for 2020. In autumn I made a long, messy playlist of the spooky/edgy/Southern Gothic trash I listen to every autumn; in autumn I also made music a big part of my daily activities, so this is the bulk of my top 100.

The other highlight was Cereal Dreamers: Spooky Stories, a collaborative (made to order? royalty free?) collection of spoopy background music that I find incredibly charming.
juushika: Drawing of a sleeping orange cat (Default)
Every year, sometimes very late, I write a list like this. Here's the best media I consumed, but which was probably not released, in 2019. Beware: books.


Books


I somehow missed a month when calculating my running tally. It turns out that not only was I on track to read a book a day, I read 374 books in 2019. That's more than double my usual, which for the last few years averaged to 150. It's deceptive because I read a lot of short books, but I also increased my pages read by 50% over the last few years: more short books, but more reading in general.

Reading wrap-up musings. )

Animorphs series, K.A. Applegate
For years this would come up on my feed and I'd be struck by nostalgia but also wonder why people were still talking about that MG series. I get it now! This is a hot mess, but so successful despite and because of that mess: substantial character arcs made more accessible by pulpy serialization; challenging themes hidden under a premise of wish-fulfillment and made memorable by body horror. Mainlining this series came when I most needed to be absorbed in something & shaped my entire reading year.

X and Tokyo Babylon, Clamp
These were formative series for many, but while other Clamp was formative for me I didn't read these until 2019—and they're as id-delighting and imprint-worthy now as they would have been then, which is the highest praise I can think of for Clamp.

Picture Books
Easy access to a physical library opened the world of picture books to me, and it was a revelation. Short, visual stories written for children are unbounded, atmospheric, condensed. They're perfect palette cleansers and punchy seasonal reading. And, as mentioned in my musing above, diverse children's creators are hiding throughout history, and I'm delighted to discover them. Some favorites: I Am a Witch's Cat, Harriet Muncaster (affirming, charming, comforting), Millions of Cats, Wanda Gág (the oldest picture book still in print is written by polyamorous woman!), Goodnight Moon & The Runaway Bunny, Margaret Wise Brown (as good as I remember), The Bones of Fred McFee, Eve Bunting (highlight of my spooky picture book binge), The Tea Dragon Society, Katie O'Neill (this is more MG, but: if McKinley wrote secondary-world graphic novels)

Maurice Sendak
My Sendak deep-dive helped me recontextualize and relearn the art of reading picture books. Sendak claimed not to write for kids so much as to be read by kids, and to some extent I agree: he inhabits a child's mind, he teaches, but he also writes intuitive, humorous dreamscapes and experiments that the reader—child or elsewise—just happens to visit. Some highlights: Where the Wild Things Are; Higglety Pigglety Pop! Or, There Must Be More to Life. My favorite: Kenny's Window.

Ruth Krauss
Sendak illustrated so many of her books that the two are almost inseparable, and the interplay between her declarative sentences and his evocative doodles is fantastic. Krauss more than any picture book author I read this year truly inhabits a child's mind, speaking with them, going strange places with them. Some highlights: A Hole is to Dig, I'll Be You and You Be Me. My favorite: Charlotte and the White Horse.

"The Fourth Pig," Naomi Mitchison
Has a short story ever been on my favorites list? (No.) This retelling/sequel of the three little pigs and their identity built around the-wolf-who-is-death speaks directly to my personal metaphors. It's bewitchingly written, strange and intense, but its effect on me exceeds objective judgement—the happenstance of the perfect reader for a particular narrative.


Honorable Mentions in Books


The Were-Wolf, Clemence Housman
Some classic examples of genre writing feels staid in view of all that's followed it; some can still invigorate the genre, and the treatment of gender and particular niche of werewolf tropes here are brilliant and bracing.

Portal Fantasy
[personal profile] staranise mused on Tumblr about the resurgence of the portal fantasy genre and I largely agree with her reasoning. The result has been a new generation of portal fantasy interrogating and subverting the genre: how do you get there, what happens when you leave, how does it change you, who believes you, what are the boundaries of a "portal." These stories are frequently flawed, but I adore the trend, which does my favorite thing with one of my favorite tropes. 2019 is somewhere in the height of this resurgence, and reoccurred throughout my reading.

Id-Novel Catch-All
2019 contained a preponderance of novels that appealed directly to my id—genres I like, dynamics I like, atmospheres I like, united only by the arbitrary feeling of indulgence. Some highlights: The Monster of Elendhaven, Jennifer Giesbrecht (wintery Dunwall + soulbonded sociopaths); Strange Grace (run into the dark and magical forest to follow your beloveds); Expedition, Wayne Barlowe (an entire planet of speculative evolution); Black Wine (a loose knit of language, polyamory, identity); White Wing, Susan Shwartz and Shariann Lewitt (group marriage space opera); On a Sunbeam, Tillie Walden (space whales, space ruins, space coming of age), Mrs. Dalloway, Virginia Woolf (we are connected but isolated by the way our personal paradigms can't contain one another's experiences), and particularly:

Autonomous, Annalee Newitz
This is everything I want in a AI/robot narrative, distilled almost to a concentrated state. It's critical, engaged, and awash with speculative elements, but digs down so gritty to precise and subversive issues of sex, bodies, identity—those elements hooked me hard.



Games


Kingdom Hearts
2019 was the year that Kingdom Hearts III came out, and in preparation I finished playing through (nearly) all of the side-games, which were engaging in themselves and critical to the pay-off of the final game. It's the culmination of decades of my emotional investment, and thus resonates despite any quibbles with KHIII.


Honorable Mentions in Games


Deemo (Switch version)
Deemo was on my list in 2016, but this year I discovered 1) checking out video games from the library, which makes for an fevered week of binging before the due date, and 2) the Switch port of this, the best of rhythm games—which on Switch is a full-priced game containing NG+ and every song-pack.

Poochy & Yoshi's Woolly World & Yoshi's Crafted World
I adore the soft line of Nintendo spin-offs which are sweeter and easier than their platforming origins. These aren't as clever in concept as the inimitableKirby's Epic Yarn, but they're a joy.

Untitled Goose Game
What it lacks in longevity it makes up for in commitment.



Visual Media



Person of Interest
This was on my list in 2017, but this time I watched it with Devon—and to my surprise it was better on rewatch, anticipating every character arc and catching all the foreshadowing, alternately vibrating with suppressed spoilers or discussing the speculative elements in depth.

Miraculous: Tales of Ladybug & Cat Noir
This began as—and absolutely still is—a guilty pleasure, but it's improved with every season; the writing and characterization is solid, and it has a superb ability to preserve tension while still moving the narrative forward. Quality brain-candy.


Music


2019 was the year I started using Spotify, and my top songs of 2019 list is on-point and provides a seasonal tour of my yearly musical tastes: weird lady artists (spring), video game-esque instrumental (summer), and southern gothic & werewolves (autumn). Is it disjointed in collection? sure is.
juushika: Photograph of a row of books on a library shelf (Books Once More)
Late to the bandwagon, but this is my wander though James Davis Nicoll's 100 SF/F Books You Should Consider Reading in the New Year.

Some thoughts: A great number of women! Otherwise the diversity is pretty standard, at least within the realms of what I read/circles I follow. Nicoll has more tolerance/love for well-intended early SF/F and the way it influenced the genre. Laudable! I do this for tropes I care about! but I can't and wouldn't want to do it this generally, probably because I don't like most genre tropes. Very little that was entirely new to me is an immediate must-read, complicated by the fact that the library doesn't have most of them in ebook. That said, where we overlap on slightly quieter/more obscure SF/F, like "obscure Cherryh" and "obscure Giffith" and "Elizabeth Lynn <3," is delightful. I suppose my standards for more obscure things still work seeking out is, predictably, arbitrary.

Not for me a profoundly useful list, but a fun one, particularly as a meme.


Bold = read it. (37)
Underlined = read something else by the author and/or on TBR. (46)
Strikethrough = no, ty. (8)
* = I may add this to my TBR because of this list. (13)

The list )
juushika: A photo of a human figure in a black cat-eared hoodie with a black cat and a black cat plushie (Cat+Cat+Cat)
I write this every year and, very occasionally, actually post it in a timely fashion. Here's the best media which I consumed, but which was probably not released, in 2018.

Books


I read 156 books in 2018, down from last year (176), and I don't mind. It was a long, awful year; I forgive myself all perceived imperfections.

Reading wrap-up musings. )

Lolly Willowes, Sylvia Townsend Warner
To say a book made me cry or laugh in public feels like too easy praise, makes it seem loud or mawkish; this is neither. It's graceful, playful, critical; the language is precise, the humor lively. The wish fulfillment functions both as social criticism and an escape, and transforms a quiet, charming text into something remarkable.

Mortal Fire, Elizabeth Knox
I've compared this more than once to Diana Wynne Jones's Fire and Hemlock, a connection I draw because of similar demographic but mostly because they capture wonder, discovery, and self-creation in parallel ways. This does smart thing with magic and its protagonist is smart with magic—a marriage of worldbuilding to character arc makes for a phenomenal conclusion.

Charmed Life and The Lives of Christopher Chant, Diana Wynne Jones
I read the entire Chrestomanci series this year, and they're all fun. But these two books are a rung above—Wynne writes great magic and big endings and critical, compassionate characterization, and it's that balance, and her fine humor, that make these so very good.

Honorable Mentions in Books


An Unkindness of Ghosts, Rivers Solomon
Not one of the 5-stars (the ending isn't flawless), but so vibrant and so angry, the sort of book that reminds that a laundry-list of marginalized identities isn't virtue signaling but is an intimate lived experience—wrapped, sometimes, in the intriguing trappings of a generation ship.

Sister Outsider, Audre Lorde
A masterclass in intersectionality, in no ways dated, in fact still progressive. And beautifully written! Lorde's insistence on being self-possessed while being self-interrogative is vibrant, present, demanding.

William Shakespeare
Relegated only to honorable mentions because I imagine he will be on this list next year—but these early plays were in no ways a warm up or a limitation: I discovered text I'd previously overlooked, and they were remarkable.

Nods also to: C.J. Cherryh, reoccurring name on these lists; Carol, Patricia Highsmith; Deep Dark Fears, Fran Krause; the act of reading series, which I took to late, which frequently makes for lesser individual books, but which has a distinct cumulative value.



Video Games


Captain Toad: Treasure Tracker
Perfect in every poly, right down to the round, plastic-looking, individual leaves. The action elements suffer, but the puzzle aspects, the level design, the artificial and superbly detailed interactive-diorama environments, made this the purest and most charming game I played in 2018.

The Legend of Zelda: Breath of the Wild
To my surprise, this may be the best open world game. It's beautiful, fluid, introspective; absolutely underwritten, but with mechanics that mostly compensate, and the steady, significant time I sunk into it was justified. I love the Korok most of all, and the fact that it's obligatory collectibles which bring the world to life.

Stardew Valley multiplayer
Stardew Valley has been on my best-of before (in 2016), but multiplayer was a completely different experience and perhaps the only thing that could improve the game. It was engaging and demanding, from the planned minutiae of early-game multitasking to the perfect, practiced synergy of managing a maximum-capacity farm. I played this with Teja, and it's one of the best friend-things we've done.

Honorable mentions in video games


Pokemon Gold and Silver beta sprites
"But this isn't a game, really!" And that's fair. But Gen 2 has always been my favorite gen, and the spark of life that came with this discovery, the chance to see favorites anew, to glimpse a parallel-universe Pokemon and consider how the games and designs are made and why they work, was fantastic.

Pikmin series
My Nintendo-discovery, which began with Kirby and then with Zelda, extended into this franchise and I loved every bit of it: the use of scale, the absurdness and cuteness set against the fridge horror. "Lots of tiny pieces making up a whole" is top-tier aesthetic, and even better when the tiny pieces have idle animations.

Hellblade: Senua's Sacrifice
This is what games should do when they set out to explore the strange and titillating and unique elements of mental illness/minority experience: do actual research; create a better, more immersive product as a result. This is small, maybe too modest, but what it does right it does superbly.



Visual Media


Star Trek: Deep Space 9
Not only was this a rewatch, it's a rewatch I started 2017—and it's still my favorite visual media of 2018. The strongest Star Trek, the one that holds up best, the one with tropes and dynamics and worldbuilding and characters I most love. It was necessary escapism and catharsis when I needed it most, and the work of processing my dad's diagnosis would have been different and worse without it.

Great British Bake Off
I'm surprised this hasn't been on a best-of before, but it makes sense—these are a little slight, a little fluffy. But slight, fluffy, warm, kind, and mindless was what I needed in late 2018, and (re)watching everything on Netflix provided exactly that.

Honorable Mentions in Visual Media


The Good Place seasons 1-2
This surprised me: sincerely funny; sincerely unexpected and/or clever plot progression. I haven't been so consistently engaged in a new show, least of all a comedy, in a while.

The Witch
I didn't get around to many films this year, and have forgotten all of them but this: a film that crept up on me, that works better in retrospect, which uses its ending to transform its dirty, dire tone into wish fulfillment and an aesthetic strength.

Killing Eve season 1
"Hannibal but ladies and jokes" turns out to be a delight, hardly redundant, beautifully indulgent in its tropes and unexpectedly successful in tone. Sandra Oh is phenomenal, inhabiting Eve's flaws and desires and fluid internal conflict so convincingly.
juushika: A photo of a human figure in a black cat-eared hoodie with a black cat and a black cat plushie (Cat+Cat+Cat)
I fell down a rabbithole that began with "crosspost my Corpse Party liveblog from Tumblr" and ended somewhere around "crosspost everything of substance that I've ever written." Some of these were added to old posts, including archiving favorite quotes alongside reviews; the rest were posted directly to my DW (not to reading pages). Some highlights include:

Interpersonal relationships, trauma, hurt comfort, and socio-political commentary in CJ Cherryh

A recommended list of recommendations lists (of books)

On Buffy the Vampire Slayer, particularly OT3 feels

"Apocalypse" in The Path (some of these posts are super old, ergo poorly written; I also like to reference my own essays like the big loser that I am. they're important writing, to me)

AI, bond animals, and the relationship between technology and projection

A lot of feelings about Deep Space 9

How to write fourth-wall-breaking meta game narratives

Too many things about books, featuring mental illness as plot twist and James Tiptree Jr. and Joanna Russ

Cosmic horror in Mass Effect and breaking down the divine in Dishonored: Death of the Outsider

The optimism of Dark Souls's pessimism



In further blogkeeping, I'm tempted to add by-author tags; an intimidating prospect because I have a lot of backlog and when I set out to organize, I tend to be exhaustive in it (although if that's the case, I should probably also update links on my list of book reviews which I ... very much have not done). This is a project I will schedule for another time, because there's a lot of projects right now:

Yuletide releases! Flight Rising's Night of the Nocturne, which is yearly my favorite festival and which this year has fantastic apparel. (Speculating the day before it started, I told Devon I hoped it was something with ornate jewelry—and then we got exactly that, with bonus! semi-transparent, layer-able pieces.) Overwatch """holidays"""" event, which has still yet to give me either of the skins I want! I & my overtasked wrists are busy enough.


Christmas was about as hard as I should have expected, had I thought about it in advance. My dad's birthday was the 21st; they did a friends-of-the-family get together thing, very casual, a sort of mini-wake I suppose; I didn't get an invite, but more because they knew I didn't want to attend wake-like things than because I was forgotten. Mum & Allie & Devon & I did homemade pizza Christmas evening, which is the traditional family event food, but this was the first time making it entirely without Dad there. It went fine, and panicking while practicing a skill for the first time counterbalanced the mourning and sense of absence to relative neutrality.

But Dad always liked Christmas as a family event, and his absence was noted. And as I recoil more and more from Christmas in this, our era of cultural Christianity and fascism, while I come to terms with which experienced I've granted/denied, and why, I make Christmas increasingly non-joyful—but I still have cultural expectations that it's supposed to be joyful and that if it's not, it's because something is Wrong. Things are wrong! things are very wrong, on multiple axes, only some of which are "because I'm being sort of silly about it." And it's made a season already prone to melancholy and navel-gazing that much more so.

A pity, too, because winter in itself is as always fantastic. I love autumn, but appreciate almost as much the apparent-endlessness of winter's cold, the constant sound of rain, the want (human-body and cat-body alike) for blankets and snuggling, the cold walks and cold fingers, the excuse to live in my ragged hoodie. This year I've managed even managed to pick up winter-set reading in the appropriate season! So Christmas is as always is problematic, but there's always the long cold of January.
juushika: Photograph of a stack of books, with one lying open (Books)
I get some of my book (& other media) recommendations from friends and other individuals, but I take great pleasure in a good recommendations list, especially when they're thematic or otherwise curated. So, in a moment of meta:


A Recommended List of Recommendation Lists
for speculative novels, with an emphasis on minority authors and/or characters, in precisely no order & non-exhaustive


Tor.com's Five Books About series (the official lists can be repetitive and white male heavy; I have better luck with post comments)

Jo Walton's OK, where do I start with that? series (this is nearly exhaustive, but where there's gaps: again, check the comments)

Nisi Shawl's A Crash Course in the History of Black Science Fiction

K Tempest Bradford's Mindblowing SF by Women and People of Color

[personal profile] oursin's The massive mega consolidated SF mistressworks list

perplexingly's LGBTQ+ Fantasy Book Rec List (see also)

The list of Wizard Schools (pre-Harry Potter)

[personal profile] kate_nepveu's Fantasy of Manners reading list (includes & differentiates between Mannerpunk; see comments)


Further Reading (About Reading)

[personal profile] rachelmanija's Sirens Panel: Women who Run with Wolves and Dance with Dragons (companion animal stories, uncollated, but with commentary)

Tor.com's Queering SFF series (more discussion than simple lists but, again: check comments)

Terri Windling's essays, both on her website and in introduction to her many short fiction anthologies, have phenomenal references and further reading lists

If you can narrow down your interest to a specific (sub)genre or trope, Wikipedia and TV Tropes have exhaustive (sometimes to their detriment) lists; Goodreads lists are equally exhaustive, but less curated

Awards and award nominees are fruitful sources for lists, especially if you ignore big names (Hugos, etc.) and look towards smaller awards (e.g. Gaylactic Spectrum Awards)

Authors that write books about books are fruitful sources of reading material, see: Jo Walton (Among Others), Caitlin R. Kiernan (The Red Tree, The Drowning Girl), Diana Wynne Jones (Fire and Hemlock), Pamela Dean (Tam Lin), Ray Bradbury (Farenheit 451)
juushika: A black and white photo of an ink pen (Writing)
I've recently run into a lot of stories about robots, androids, and artificial intelligence, an umbrella of tropes in which I am ridiculously invested. Here's a few of them, with thoughts about how they explore the trope. Lots of them are short form and super accessible!



"Everyone Will Want One," Kelly Sandoval
Young woman unable to successfully socialize with her peers is given an intelligent artificial pet that analyses socialization and prompts her to act in personally beneficial ways. There's a lot going on here: social normativity (with a sidenote of neuroatypicality), toxic socialization, companion animal tropes, the effect of social media and technology on socialization, and a bit of a cop-out ending; but it's a ridiculously effective combination of companion animal and personal assistant AI feels.

"Eros, Philia, Agape," Rachel Swirsky
Woman purchases an AI companion with malleable programming which is able to adapt itself to her desires as it matures; falls in love with the AI, and gives him the ability to control is own maturation. Intelligent sex robot involved in mundane family drama is well-intended but not always successful—the erstwhile normalcy, while set up as intentional contrast, is so normal as to be boring. But! these AI brains! they're brilliantly imagined. Toggleable malleability is a lovely speculative concept: relatable enough to function as commentary, alien enough to be mind-broadening; the formation and ownership of consciousness is taken to some unexpected places.

"For Want of a Nail," Mary Robinette Kowal
A small technical difficulty with a family's recordkeeper AI snowballs into a family drama. This AI isn't conceptually groundbreaking, but it's so well integrated, from the archaic search for a hardwire to the internet-outage-writ-large metaphor of unconscious dependency. This AI is simultaneously viewed as human and machine, both by character and narrative, and the violation and unreliability of programmable consciousness is at the core of the story.

"Ode to Katan Amano," Caitlín R. Kiernan
Summary is effectively a spoiler, oops oh well: An android in an abusive relationship with a human explores a similar power differential with a life-size doll. The sliding scale from subservient entity to autonomous intelligence is what makes AI so compelling, both as thought experiment and wish-fulfillment—like companion animals, they are intriguing because they have the potential to be the perfect companion, slightly less than us, created for our use; but they carry the threat of sapience. (I've discussed this conflict before.) Kiernan's story is a pointed look at the power imbalance of manufactured companionship; it's intimate and unsettling.

Ancillary Justice, Ann Leckie [future Juu: and sequels!]
Previously a ship with dozens of subsets and hundreds of potential physical bodies, able to interact independently but forming a cohesive conscious whole, this AI is now reduced to a single human-bodied instance. This is one of the most mind-broadening AI I've encountered, literally: to learn to think laterally, to engage the multi-instanced, tiered-but-united, pseudo-omniscient first person narrative, is a rewarding bit of mental gymnastics. It raises questions of identity and then integrates them into the plot: which level or aspect of a multi-instanced entity is "self"? Is self ever static, ever united, regardless of form?

Wolf 359, Gabriel Urbina
Hera is simultaneously a personality, part of the crew, and a piece of technology, inseparable from the ship as physical object. She's a restricted omnipresence, programmed for availability, vulnerable to physical tampering and injected code; the show's emphasis on communication and interpersonal relations gives voice to that experience. 1.11 "Am I Alone Now?" is one of my favorite first person AI narratives (and reminiscent of the honestly in Cortana's disintegration in Halo 4): "It's so funny when you ask if I can hear you. Every single time. I don't think you've ever fully understood that I hear everything." Her voice gives her personhood, a personhood which her crewmates value and fight to defend.

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